La piccola panda cambierà radicalmente il suo gameplay. Di base avrà i serpenti che curano, che una riduzione dei cooldown quando l'eroe subisce danni e un profondo cambiamento all'eroica di cura.
La nuova dell'Anfora delle Mille Tazze
L'abilità ora potrà esser incanalata per 7 secondi e il suo cooldown varierà in base a quanto verrà utilizzata. Se si usa per un solo secondo.
Verrà totalemente stravolto anche il suo albero dei talenti che la specializzerà come un healer efficace contro gli autoattacker.
Fast Feet (Trait): Now grants a new effect that causes Li Li's cooldown to refresh 50% faster (i.e. 10 seconds becomes 6.66 seconds) for the duration on top of the 10% movement speed increase.
Cloud Serpent (W): Now heals for half the damage it deals by default (basically, Mending Serpent was caked into the ability).
Jugs of a 1,000 Cups (R1): Still channeled over up to 6 seconds, but its cooldown is reduced to 20 seconds... increased to up to 70 seconds depending on how long you channeled the ability. In other words, if you channel for 6 seconds, you get a 70s cooldown. If you channel for 1 second, that goes down to 30s.
Healing Brew (Q)'s cooldown is reduced by 1 second. If it heals target under 50% health, its mana cost is refunded.
Blinding Wind (E) reduces Cloud Serpent's cooldown by 3 seconds for each hero hit.
Fast Feet (Trait)'s duration is increased by 50%. While Fast Feet is active, Li Li mana regeneration is increased by 150% mana regeneration.
Cloud Serpent (W)'s own (not other active serpents) duration is increased by .5 seconds whenever it hits an enemy Hero
Blinding Wind (E) slows heroes by 30%.
Safety Sprint (D): 30s cooldown. Activate to gain Fast Feet for 3 seconds and increase the movement speed gained from Fast Feet to 30% for the duration.
Healing Brew (Q) heals for an additional X over 3 seconds. While Fast Feet is active, this amount is increased by 100%.
Cloud Serpent's (W) attacks bounces to up to 2 enemy heroes, dealing 50% damage.
To the Rescue: 40s cooldown. It's Cleanse that heals for a bit. Its cooldown is affected by Fast Feet.
Blinding Wind (E)'s blind duration is increased by 1 second. Li Li's basic attacks deal 50% more damage against blinded heroes.
If Blinding Wind (E) hits 2 heroes, its cooldown is reduced by 3 seconds, and Li Li gains 10% spell power for 10 seconds.
Blinding Wind (E) hits an additional target. If the 3 targets hit are heroes, its damage is increased by 100%.
Two for One: Unchanged.
Healing Brew (Q)'s healing is increased by 33% more if its target is below 50% health.
Cloud Serpent (W) heals the bearer for 1.5% max health for each attack it does.
1,000 Jugs upgrade: Shoots out two jugs at once instead of one (heals two allies intead of just one), and the cooldown reduction effect is halved; in other words, channeling the ability longer adds 5s worth of cooldown instead of 10, which reduces the overall cooldown of the ability.
For the horrible DPS Li Lis out there, you can still shoot out two dragons.
Mist Weaver: 30s cooldown. Heal nearby allies for a really small amount (about 350 at 20). This cooldown is reduced by basic attacks and Cloud Serpent hits.
Faster Feeter: Gain 8 armor per second as long as the effect is active, up to 30 armor total.