Balance Patch 20 Dicembre

Importanti modifiche a Garrosh oltre a diversi nerf e buff

  • Al SyndAl

In attesa delle modifiche al sistema di piazzamento che continua ad aver problemi, viene annunciata per le prossime ore la balance patch che porterà importanti modifiche a Garrosh con la meccanica di Spaccaterra  (Q) che verrà totalmente rivisitata.

Buff: Hanzo, Lili, Alachiara, Thrall, D.va, Artanis

Nerf: Alexstrasza, Lucio, Stukov, Nova, Nazeebo

 

Hanzo

  • Dragonstrike (R)
    • Damage increased from 58 to 64

 

Nova

  • Health reduced from 1350 to 1300
  • Health Regeneration reduced from 2.81 to 2.71
  • Snipe (Q)
    • Damage reduced from 255 to 245
  • Level 16
    • Lethal Decoy (E)
      • Holo Decoy damage bonus reduced from 50% to 40% of Nova’s damage

Thrall

  • Basic Attack damage increased from 165 to 173
  • Level 13
    • Spirit Shield (Active)
      • Cooldown reduction granted by Frostwolf Resilience increased from 8 to 10 seconds

Nazeebo

Nerf al Gargantua ma buff ai Ragni Cadaverici e a Spirito Vorace e al talento di Livello 20 Infezione vile.

  • Corpse Spiders (Q)
    • Damage increased from 36 to 38
  • Ravenous Spirit (R)
    • Damage increased from 103.4 to 108
  • Gargantuan (R)
    • Health reduced from 2300 to 2185
  • Level 4
    • Hexed Crawlers (Q)
      • Health and Mana return increased from 0.75% to 1%
  • Level 20
    • Vile Infection (Trait)
      • Damage bonus reduced from 200% to 150%

Alexstrasza

  • Lifebinder (R)
    • Cooldown reduced from 75 to 60 seconds
    • Mana cost reduced from 100 to 80
  • Cleansing Flame (R)
    • Cooldown increased from 90 to 100 seconds
    • Damage reduced from 150 to 135
  • Level 16
    • Draconic Discipline (Trait)
      • Dragonqueen duration bonus reduced from 9 to 7 seconds

Alachiara

  • Polymorph (W)
    • Cooldown reduced from 12 to 10 seconds
    • Mana cost reduced from 60 to 50

Lili

  • Cloud Serpent (W)
    • Health restored per attack increased from 15 to 20
  • Level 1
    • Wind Serpent (W)
      • Cooldown reduction granted per Hero hit by Blinding Wind increased from 3 to 4 seconds
  • Level 4
    • Serpent Sidekick (W)
      • Cloud Serpent duration bonus granted per attack increased from 0.5 to 0.6 seconds
    • Safety Sprint (Trait)
      • Duration increased from 2 to 3 seconds
  • Level 7
    • Let’s Go (Active)
      • Range increased from 4 to 6
  • Level 13
    • Gale Force (E)
      • Bonus Basic Attack damage against Blinded Heroes increased from 50% to 75%

Lucio

  • Amp It Up (E)
    • Healing per second reduced from 120 to 114

Stukov

  • Level 4
    • One Good Spread (Q)
      • Mana restoration reduced from 40 to 30

Artanis

  • Level 7
    • Chrono Surge (E)
      • Attack Speed bonus increased from 50% to 75%
  • Level 13
    • Templar’s Zeal (Q)
      • Cooldown reduction increased from 150% to 200%
    • Phase Bulwark (Trait)
      • Spell Armor increased from 40 to 50

D.va

  • Basic Attack damage in Mech form increased from 21 to 24

Garrosh

La modifica più importante di questa balance patch riguarda indubbiamente garrosh che subisce una profonda modifica sulla meccanica di Spaccaterra (Q). Non trascinerà più gli avversari a se ma stordirà e rallenterà il bersaglio. 

  • Health increased from 1970 to 2060
  • Health Regeneration increased from 4.102 to 4.293
  • Groundbreaker (Q)
    • Groundbreaker no longer pulls enemy Heroes to Garrosh
      • Instead, Groundbreaker now knocks enemy Heroes into the air, Stunning them for 0.75 seconds, and then Slowing them by 30% for 2 seconds
    • Talent tooltips for Warbreaker, Defensive Measures, Rough Landing, and Mortal Combo have been updated to reflect this change
  • Wrecking Ball (E)
    • Cooldown reduced from 16 to 14 seconds
    • Mana cost reduced from 70 to 65
  • Level 16
    • Mortal Combo (Q)
      • Cooldown reduction granted to Wrecking Ball decreased from 10 to 8 seconds
      • Window of time to throw enemies increased from 2 to 3 seconds.