Balance Patch 11 Aprile

Corposa balance patch in arrivo per heroes of the storm che interviene sul bilanciamento di ben 17 Eroi. 

  • Buff:  
    • Falstad, Li-Ming, Nova, Kharazim, Chen, Dehaka, Leoric , Zarya
  • Nerf:
    • Fenix, Hanzo, Tracer, Medivh, Malfurion,

 

Falstad

Piccoli potenziamenti per l'eroe, che vede buff a talenti secondari

  • Level 1
    • Gathering Storm (Q)
      • Added functionality: Every Hero Hammerang hits also returns 10 Mana.
    • Wingman (Active)
      • Added functionality: Reduces Lightning Rod’s cooldown by 3 seconds
  • Level 4
    • Updraft (E)
      • Added functionality: Removes the duration of Shields granted by Barrel Roll.

 

Fenix

Arriva il nerf tanto atteso sul nuovo eroe con una netta riduzione del suo output di  danni

  • Basic Attack damage reduced from 96 to 86.
  • Plasma Cutter (Q)
    • Damage reduced from 145 to 135.
  • Planet Cracker (R)
    • Damage increased from 105 to 108.
  • Level 1
    • Advanced Targeting (Q)
      • Damage bonus reduced from 0.75 to 0.5.
      • Maximum bonus damage reduced from 75 to 60.
    • Arsenal Synergy (W)
      • Damage bonus increased from 100% to 175%
  • Level 4
    • Emergency Protocol (Trait)
      • Movement Speed bonus reduced from 30% to 25%.
  • Level 7
    • Combat Advantage (Q)
      • Damage bonus against Slowed targets reduced from 50% to 40%.
  • Level 13
    • Auxiliary Shields (Trait)
      • Shield regeneration reduced from 20% to 15% of Basic Attack damage dealt.
    • Dampening Field (Trait)
      • Spell Armor increased from 15 to 20.
      • Rapid Recharge (Trait) Shield recharge increased from 20% to 40% of healing received.
  • Level 20
    • Singularity Charge (W)
      • Repeater Cannon bonus Attack Speed increased from 50% to 100%.
    • Unconquered Spirit (Passive)
      • Shield amount increased from 600 to 800.

Hanzo

  • Natural Agility (Trait)
    • Cooldown increased from 20 to 25 seconds.
  • Dragon Strike (R)
    • Damage increased from 64 to 70.
  • Level 4
    • Serrated Arrows (W)
      • Bonus damage granted versus Minions, Mercenaries, and Monsters reduced from 150% to 100%.

Li-Ming

  • Level 1
    • Aether Walker (E)
      • Reduced the time required after taking damage from 5 to 4 seconds.
  • Level 4
    • Dominance (Trait)
      • Adjusted functionality: Takedowns now restore 30% of missing Health.

Nova

  • Level 7
    • Perfect Shot (Q)
      • Added functionality: Each Hero hit also grants an additional Precision Sniper stack.
  • Level 13
    • Ionic Force Field (Trait)
      • Armor duration increased from 2 to 3 seconds.
    • Double Tap (W)
      • Added functionality: Also increases Pinning Shot’s cooldown by 2 seconds.
  • Level 16
    • Lethal Decoy (E)
      • Holo Decoy damage bonus reduced from 35% to 30%.
    • Crippling Shot (W)
      • Armor negation reduced from 25 to 20.
    • Explosive Round (Q)
      • Area of effect damage increased from 50% to 70%.

Tracer

  • Health reduced from 1350 to 1280.
  • Health Regeneration reduced from 5.625 to 5.332.
  • Basic Attack damage reduced from 29 to 28.

Varian:

  • Health increased from 1850 to 1924.
  • Health Regeneration increased from 3.8554 to 4.0078.
  • Taunt (R)
    • Bonus Health and Health Regeneration reduced from 30% to 25%.

Medivh

  • Level 7
    • Force of Magic (W)
      • Bonus Spell Power increased from 20% to 25%.
    • Arcane Explosion (W)
      • Base damage reduced from 90 to 80.
      • Maximum additional damage reduced from 350 to 315.
  • Level 13
    • Circle of Protection (W)
      • Now also increases Force of Will’s cooldown by 2 seconds.
    • Reabsorption (W)
      • Heal amount increased from 60% to 70%.

Sylvanas

Importante modifica alla meccanica del tratto passivo di Sylvanas: le abilità non disabiliteranno più le strutture che ora potranno "spengersi" solamente attraverso attacchi base. Per compensare il grande nerf, l'eroe riceve comunque un buff al danno.

  • Basic Attack damage increased from 85 to 90.
  • Black Arrows (Trait)
    • Abilities no longer disable Structures.

Kharazim

  • Health increased from 1949 to 2027.
  • Health Regeneration increased from 4.0585 to 4.2226.
  • Level 1
    • Transcendence (Trait)
      • Healing increased from 98 to 104.

Malfurion

  • Regrowth (Q)
    • Heal amount reduced from 400 to 380.
  • Moonfire (W)
    • Heal amount reduced from 140 to 135.
  • Level 4
    • Strangling Vines (E)
      • Heal reduction duration increased from 2 to 3 seconds.

Chen

Un buff molto atteso dalla community, Chen vede interessanti modifiche ad alcuni talenti che gli consentiranno di avere ancor più sustain e danno.

  • Level 1
    • Accumulating Flame (Q)
      • Adjusted quest reward functionality: Gain 15 Armor per Hero ignited with Breath of Fire. This lasts 3 seconds.
    • Freshest Ingredients (Trait)
      • Health Regeneration granted by gathering Regeneration Globes no longer caps at 30.
  • Level 4
    • Keg Toss (W)
      • Bonus damage per Hero hit increased from 3 to 4.
      • Bonus damage maximum increased from 60 to 80.
  • Level 7
    • Purifying Brew (Trait)
      • Added functionality: Spell Armor persists as long as Chen has Fortifying Brew Shields.

Dehaka

  • Adaptation (R)
    • Cooldown reduced from 90 to 80 seconds.
  • Level 1
    • Enduring Swarm (W)
      • Spell Armor increased from 40 to 50.
  • Level 4
    • Lurker Strain (E)
      • Slow duration increased from 2 to 3 seconds.
    • Hero Stalker (Trait)
      • Added functionality Enemy Heroes hit by Dark Swarm grant 1 Essence.
  • Level 13
    • Ferocious Stalker (W)
      • Bonus damage increased from 40% to 50%.

Leoric

  • Basic Attack damage increased from 105 to 109.
  • Drain Hope (W)
    • Cooldown reduced from 11 to 10 seconds.

Tyrael

Alcuni dei talenti meno popolari vengono potenziati.

  • Level 1
    • Ardent Restoration (Passive)
      • Healing increased from 13.75 to 15 per stack.
  • Level 4
    • Stalwart Angel (Q)
      • Armor increased from 20 to 25.
      • Armor duration reduced from 3 to 2 seconds.
  • Level 7
    • Purge Evil (E)
      • Basic Attack damage bonus increased from 35% to 45%.
  • Level 16
    • Burning Halo (Q)
      • Damage increased from 15 to 18.
      • Bonus damage after teleporting increased from 100% to 150%.
      • Bonus damage duration reduced from 3 to 2 seconds.
    • Smite the Wicked (E)
      • Cooldown recharge rate increased from 100% to 125%.
      • Cooldown recharge rate duration after teleporting reduced from 3 to 2 seconds.

Zarya

Zarya

  • Health increased from 2225 to 2292.
  • Health Regeneration increased from 4.6406 to 4.7750.
  • Particle Grenade (Q)
    • Damage increased from 71 to 75.
  • Graviton Surge (R)
    • Cooldown reduced from 80 to 60 seconds.
11/04/2018 19:22